Add initial visual studio project files and fix the win32 build

Win32 has been rotting for a while. This patch adds vs17 build files
as well as fixing up all build errors that have accumulated.
There are still build warnings but those can be addressed in a followup
patch.

Signed-off-by: Ronnie Sahlberg <ronniesahlberg@gmail.com>
This commit is contained in:
Ronnie Sahlberg
2017-05-11 19:52:06 -07:00
parent 7c10722449
commit f750101980
14 changed files with 463 additions and 60 deletions

View File

@@ -40,9 +40,6 @@ extern "C" {
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
#endif
#include <sys/socket.h>
#include <netinet/in.h>
#define ISCSI_RAW_HEADER_SIZE 48
#define ISCSI_DIGEST_SIZE 4
@@ -68,12 +65,6 @@ void iscsi_free_iscsi_in_pdu(struct iscsi_context *iscsi, struct iscsi_in_pdu *i
/* max length of chap challange */
#define MAX_CHAP_C_LENGTH 2048
union socket_address {
struct sockaddr_in sin;
struct sockaddr_in6 sin6;
struct sockaddr sa;
};
struct iscsi_context {
struct iscsi_transport *drv;
void *opaque;
@@ -394,6 +385,8 @@ int iscsi_service_reconnect_if_loggedin(struct iscsi_context *iscsi);
void iscsi_dump_pdu_header(struct iscsi_context *iscsi, unsigned char *data);
union socket_address;
typedef struct iscsi_transport {
int (*connect)(struct iscsi_context *iscsi, union socket_address *sa, int ai_family);
int (*queue_pdu)(struct iscsi_context *iscsi, struct iscsi_pdu *pdu);