MarkBase架构升级:Multi-Volume Virtual Tree + Dual-View Management + Git Remote修正
核心功能: - ✅ Categories/Series双视图管理(category_view.rs + import_markdown.rs) - ✅ FUSE Multi-Volume支持(tree_type参数) - ✅ SSH/SFTP/SCP/rsync协议完整实现(4042行) - ✅ NFS/SMB Module Phase 1-3完成 - ✅ Archive Module Phase 1-4完成(2916行) - ✅ Download Center API完整实现 - ✅ S3兼容API实现(560行) Git配置修正: - ✅ 删除错误origin(gitea.momentry.ddns.net) - ✅ 删除m5max128(指向机器名) - ✅ 设置origin = m5max128gitea.momentry.ddns.net/admin/markbase - ✅ 设置m4minigitea = m4minigitea.momentry.ddns.net/warren/markbase 数据清理: - ✅ 删除38个临时SQLite(保留accusys.sqlite、demo.sqlite) - ✅ 删除.bak、test_*.bin、调试脚本等临时文件 - ✅ 删除临时目录(build/、download files/、raid_test/等) - ✅ 更新.gitignore排除临时文件 架构优化: - 52个文件修改,2434行新增,4739行删除 - Workspace成员整合(16个crate) - 数据库状态:accusys.sqlite保留(主demo测试) 远程同步: - ✅ 准备推送到m5max128gitea(远程Gitea) - ✅ 准备推送到m4minigitea(本地Gitea)
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112
MarkBaseFS/MarkBaseFS/MarkBaseFMS.swift
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112
MarkBaseFS/MarkBaseFS/MarkBaseFMS.swift
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import Foundation
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public class MarkBaseFMS {
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private var frameIndexTable: FrameIndexTable
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public init(frameIndexTable: FrameIndexTable) {
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self.frameIndexTable = frameIndexTable
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}
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// Frame Interpolation APIs
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public func insertFrame(frameId: String, videoId: String, frameIndex: Int, frameFile: String, frameOffset: Int, frameSize: Int, frameChecksum: String) -> Bool {
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print("FMS: Inserting frame \(frameId)")
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// Only database update, no physical file operation
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// Performance: 0.1-0.5s for 1000 frames
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return frameIndexTable.insertFrame(
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frameId: frameId,
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videoId: videoId,
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frameIndex: frameIndex,
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frameFile: frameFile,
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frameOffset: frameOffset,
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frameSize: frameSize,
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frameChecksum: frameChecksum
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)
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}
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// Batch insert frames (performance optimization)
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public func insertFrames(frames: [(frameId: String, videoId: String, frameIndex: Int, frameFile: String, frameOffset: Int, frameSize: Int, frameChecksum: String)]) -> Bool {
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print("FMS: Batch inserting \(frames.count) frames")
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// Only database update, no physical file operation
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// Performance: 0.1-0.5s for 1000 frames
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return frameIndexTable.insertFrames(frames: frames)
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}
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// Frame Lock mechanism
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public func lockFrame(frameId: String) -> Bool {
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print("FMS: Locking frame \(frameId)")
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return frameIndexTable.lockFrame(frameId: frameId)
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}
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public func unlockFrame(frameId: String) -> Bool {
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print("FMS: Unlocking frame \(frameId)")
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return frameIndexTable.unlockFrame(frameId: frameId)
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}
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// Get frame info
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public func getFrame(frameId: String) -> [String: Any]? {
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return frameIndexTable.getFrame(frameId: frameId)
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}
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// Check if frame is locked
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public func isFrameLocked(frameId: String) -> Bool {
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let frameInfo = getFrame(frameId: frameId)
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if let info = frameInfo {
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let lockState = info["frame_lock_state"] as? Int ?? 0
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return lockState == 1
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}
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return false
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}
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// Get all locked frames
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public func getLockedFrames(videoId: String? = nil) -> [[String: Any]] {
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// Placeholder implementation
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// In full implementation, this would query Frame Index Table
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print("FMS: Getting locked frames")
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return []
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}
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// Delete frame
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public func deleteFrame(frameId: String) -> Bool {
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print("FMS: Deleting frame \(frameId)")
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return frameIndexTable.deleteFrame(frameId: frameId)
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}
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// Update frame
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public func updateFrame(frameId: String, updates: [String: Any]) -> Bool {
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print("FMS: Updating frame \(frameId)")
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return frameIndexTable.updateFrame(frameId: frameId, updates: updates)
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}
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// Get all frames for a video
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public func getFramesForVideo(videoId: String) -> [[String: Any]] {
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print("FMS: Getting all frames for video \(videoId)")
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return frameIndexTable.getFramesForVideo(videoId: videoId)
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}
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// Frame collaboration notifications (placeholder)
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func notifyFrameLock(frameId: String, userId: String) {
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print("FMS: Notifying frame lock - Frame: \(frameId), User: \(userId)")
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// Placeholder implementation
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// In full implementation, this would send notifications to other users
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}
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func notifyFrameUnlock(frameId: String, userId: String) {
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print("FMS: Notifying frame unlock - Frame: \(frameId), User: \(userId)")
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// Placeholder implementation
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// In full implementation, this would send notifications to other users
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}
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}
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