Initial commit: Momentry Core v0.1

- Rust-based digital asset management system
- Video analysis: ASR, OCR, YOLO, Face, Pose
- RAG capabilities with Qdrant vector database
- Multi-database support: PostgreSQL, Redis, MongoDB
- Monitoring system with launchd plists
- n8n workflow automation integration
This commit is contained in:
accusys
2026-03-16 15:07:33 +08:00
parent ca24794853
commit 75edf0aa71
101 changed files with 19858 additions and 0 deletions

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use anyhow::Result;
pub struct Embedder {
model_path: String,
}
impl Embedder {
pub fn new(model_path: String) -> Self {
Self { model_path }
}
pub async fn embed_text(&self, text: &str) -> Result<Vec<f32>> {
// TODO: Implement comic-embed-text model loading and inference
// This is a placeholder that generates a random 768-dimensional vector
//
// Implementation would use:
// - candle (Rust ML framework) or
// - ort (ONNX Runtime) to run the model
//
// Example with ort:
// let session = Session::builder()?
// .with_execution_providers([CPUExecutionProvider::default().build()])?
// .with_model_from_file(&self.model_path)?;
//
// // Preprocess text to tensor
// let input = preprocess_text(text);
//
// // Run inference
// let output = session.run(vec![input])?;
//
// // Extract embeddings
// let embedding = output[0].view()[..768].to_vec();
let dim = 768;
let mut embedding = vec![0.0f32; dim];
// Simple hash-based embedding for now
let hash = self.hash_text(text);
for i in 0..dim {
embedding[i] = ((hash >> i) & 1) as f32;
}
// Normalize
let norm: f32 = embedding.iter().map(|x| x * x).sum::<f32>().sqrt();
if norm > 0.0 {
for v in &mut embedding {
*v /= norm;
}
}
Ok(embedding)
}
pub async fn embed_chunk_content(&self, chunk: &crate::core::chunk::Chunk) -> Result<Vec<f32>> {
let text = serde_json::to_string(&chunk.content)?;
self.embed_text(&text).await
}
fn hash_text(&self, text: &str) -> u64 {
use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};
let mut hasher = DefaultHasher::new();
text.hash(&mut hasher);
hasher.finish()
}
}

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pub mod comic_embed;
pub use comic_embed::Embedder;