fix: correct frame number expression in trace video

This commit is contained in:
Accusys
2026-05-14 02:31:29 +08:00
parent 605d02a674
commit ac96a4242b

View File

@@ -312,9 +312,10 @@ async fn trace_video(
let mut parts: Vec<String> = Vec::new();
// Global frame number overlay (top-left corner, always visible)
let frame_offset = first_frame as i64 - (padding * fps) as i64;
let global_frame_text = format!(
"drawtext=text='Frame\\: %{{n}}+{}':fontsize=16:fontcolor=white:box=1:boxcolor=black@0.6:x=10:y=10",
first_frame as i64 - (padding * fps) as i64
"drawtext=text='Frame\\: %{{eif:n+{}:d}}':fontsize=16:fontcolor=white:box=1:boxcolor=black@0.6:x=10:y=10",
frame_offset
);
parts.push(global_frame_text);
for (i, (frame, x, y, w, h)) in rows.iter().enumerate() {