feat: ASRX hybrid pipeline, identity history, worker fixes, checkpoint system
This commit is contained in:
174
portal/src/components/Face3DViewer.vue
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174
portal/src/components/Face3DViewer.vue
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@@ -0,0 +1,174 @@
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<template>
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<div ref="container" class="w-full h-full min-h-[300px] bg-gray-900 rounded-lg overflow-hidden"></div>
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</template>
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<script setup lang="ts">
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import { ref, onMounted, onBeforeUnmount } from 'vue'
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import * as THREE from 'three'
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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js'
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const props = defineProps<{
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landmarks: number[][] // 468 x [x, y, z]
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}>()
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const container = ref<HTMLElement>()
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let renderer: THREE.WebGLRenderer | null = null
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let scene: THREE.Scene | null = null
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let camera: THREE.PerspectiveCamera | null = null
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let controls: OrbitControls | null = null
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let animId: number
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let objects: THREE.Object3D[] = []
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function disposeScene() {
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cancelAnimationFrame(animId)
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for (const obj of objects) {
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scene?.remove(obj)
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if (obj instanceof THREE.Mesh) {
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obj.geometry?.dispose()
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if (Array.isArray(obj.material)) obj.material.forEach(m => m.dispose())
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else obj.material?.dispose()
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}
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if (obj instanceof THREE.Points) {
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obj.geometry?.dispose()
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if (obj.material) obj.material.dispose()
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}
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}
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objects = []
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controls?.dispose()
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controls = null
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if (renderer) {
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renderer.dispose()
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renderer = null
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}
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scene = null
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camera = null
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}
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const FACES_TRI = [
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// Eyes
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[33, 133, 7], [33, 7, 163], [160, 159, 158], [159, 158, 157],
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// Nose
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[168, 6, 197], [6, 197, 195], [197, 195, 5],
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// Mouth outer
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[61, 146, 91], [91, 181, 84], [84, 17, 314], [314, 405, 321],
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// Mouth inner
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[78, 95, 88], [95, 88, 178], [87, 14, 317], [14, 317, 402],
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// Jaw
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[10, 338, 297], [297, 332, 284], [284, 251, 389],
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// Left eye brow
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[46, 53, 52], [53, 52, 65],
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// Right eye brow
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[276, 283, 282], [283, 282, 295],
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// Face oval
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[10, 338, 297], [297, 332, 284], [284, 251, 389], [389, 356, 454],
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[454, 323, 361], [361, 288, 397], [397, 365, 379], [379, 378, 400],
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[400, 377, 152], [152, 148, 176], [176, 149, 150], [150, 136, 172],
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[172, 58, 132], [132, 93, 234], [234, 127, 162], [162, 21, 54],
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[54, 103, 67], [67, 109, 10]
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]
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function buildMesh(pts: number[][]): THREE.BufferGeometry {
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const verts = new Float32Array(pts.length * 3)
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for (let i = 0; i < pts.length; i++) {
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verts[i * 3] = (pts[i][0] - 0.5) * 2
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verts[i * 3 + 1] = -(pts[i][1] - 0.5) * 2
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verts[i * 3 + 2] = pts[i][2] * 2
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}
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const indices: number[] = []
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for (const tri of FACES_TRI) {
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if (tri.every(i => i < pts.length)) indices.push(...tri)
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}
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const geo = new THREE.BufferGeometry()
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geo.setAttribute('position', new THREE.BufferAttribute(verts, 3))
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geo.setIndex(indices)
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geo.computeVertexNormals()
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return geo
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}
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function init() {
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if (!container.value) return
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// Dispose previous scene if re-initializing
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disposeScene()
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const rect = container.value.getBoundingClientRect()
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const w = rect.width || 400, h = rect.height || 300
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scene = new THREE.Scene()
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camera = new THREE.PerspectiveCamera(45, w / h, 0.1, 10)
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camera.position.set(0, 0, 2.5)
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renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true })
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renderer.setSize(w, h)
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renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2))
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container.value.appendChild(renderer.domElement)
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controls = new OrbitControls(camera, renderer.domElement)
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controls.enableDamping = true
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controls.dampingFactor = 0.05
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controls.autoRotate = true
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controls.autoRotateSpeed = 2
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// Mesh
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if (props.landmarks?.length) {
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const geo = buildMesh(props.landmarks)
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const mat = new THREE.MeshPhongMaterial({
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color: 0x4488ff,
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flatShading: false,
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transparent: true,
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opacity: 0.85,
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side: THREE.DoubleSide
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})
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const mesh = new THREE.Mesh(geo, mat)
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scene.add(mesh)
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objects.push(mesh)
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// Points
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const ptGeo = new THREE.BufferGeometry()
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ptGeo.setAttribute('position', geo.getAttribute('position')!)
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const ptMat = new THREE.PointsMaterial({ color: 0x88bbff, size: 0.008 })
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const points = new THREE.Points(ptGeo, ptMat)
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scene.add(points)
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objects.push(points)
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}
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// Lights
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const ambient = new THREE.AmbientLight(0x404060)
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scene.add(ambient)
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const dir = new THREE.DirectionalLight(0xffffff, 1)
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dir.position.set(1, 1, 1)
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scene.add(dir)
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const dir2 = new THREE.DirectionalLight(0x8888ff, 0.5)
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dir2.position.set(-1, -1, 0.5)
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scene.add(dir2)
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// Resize observer
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const resizeObserver = new ResizeObserver(() => {
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if (!container.value || !renderer || !camera) return
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const r = container.value.getBoundingClientRect()
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const w = r.width || 400, h = r.height || 300
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renderer.setSize(w, h)
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camera.aspect = w / h
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camera.updateProjectionMatrix()
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})
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resizeObserver.observe(container.value)
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;(container.value as any).__resizeObserver = resizeObserver
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animate()
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}
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function animate() {
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animId = requestAnimationFrame(animate)
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controls?.update()
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if (renderer && scene && camera) renderer.render(scene, camera)
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}
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onMounted(() => init())
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onBeforeUnmount(() => {
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cancelAnimationFrame(animId)
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if ((container.value as any)?.__resizeObserver) {
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(container.value as any).__resizeObserver.disconnect()
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}
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disposeScene()
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})
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</script>
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80
portal/src/components/IdentitySwimlane.vue
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80
portal/src/components/IdentitySwimlane.vue
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@@ -0,0 +1,80 @@
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<template>
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<div class="space-y-2">
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<div class="flex items-center justify-between">
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<h3 class="text-sm font-semibold text-gray-300">身分泳道圖 V2</h3>
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<span class="text-xs text-gray-500">{{ identities.length }} identities</span>
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</div>
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<div class="relative overflow-x-auto" ref="scrollRef">
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<svg :width="svgW" :height="rowH * identities.length + 30" class="block">
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<!-- time axis -->
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<line x1="80" :y1="rowH * identities.length + 5" :x2="svgW" :y2="rowH * identities.length + 5" stroke="#4b5563" stroke-width="1" />
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<g v-for="t in ticks" :key="t">
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<line :x1="xPos(t)" :y1="rowH * identities.length + 1" :x2="xPos(t)" :y2="rowH * identities.length + 5" stroke="#6b7280" stroke-width="1" />
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<text :x="xPos(t)" :y="rowH * identities.length + 16" fill="#9ca3af" font-size="9" text-anchor="middle">{{ t }}s</text>
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</g>
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<!-- swimlanes -->
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<g v-for="(ident, i) in identities" :key="ident.name">
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<text x="4" :y="rowH * i + rowH / 2 + 5" fill="#d1d5db" font-size="11" class="select-none">{{ ident.name }}</text>
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<rect x="78" :y="rowH * i + 4" width="2" :height="rowH - 8" fill="#374151" rx="2" />
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<rect
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v-for="seg in ident.segments" :key="seg.start"
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:x="xPos(seg.start)" :y="rowH * i + 6"
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:width="Math.max(2, xPos(seg.end) - xPos(seg.start))"
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:height="rowH - 12"
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:fill="ident.color"
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:opacity="0.7"
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rx="3"
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class="cursor-pointer hover:opacity-100"
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@click="$emit('selectTrace', seg.trace_id)"
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/>
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</g>
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</svg>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { computed } from 'vue'
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const props = defineProps<{
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identities: SwimlaneIdentity[]
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totalDuration: number
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}>()
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defineEmits<{ selectTrace: [traceId: number] }>()
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export interface SwimlaneSegment {
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trace_id: number
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start: number
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end: number
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face_count: number
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}
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export interface SwimlaneIdentity {
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name: string
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color: string
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segments: SwimlaneSegment[]
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}
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const rowH = 28
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const labelW = 80
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const padR = 20
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const svgW = computed(() => {
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const dur = props.totalDuration || 6000
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return Math.max(500, labelW + dur / 8)
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})
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function xPos(sec: number): number {
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const dur = props.totalDuration || 6000
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return labelW + (sec / dur) * (svgW.value - labelW - padR)
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}
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const ticks = computed(() => {
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const dur = props.totalDuration || 6000
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const step = Math.max(30, Math.round(dur / 6 / 30) * 30)
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const tks: number[] = []
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for (let t = 0; t <= dur; t += step) tks.push(t)
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return tks
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})
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</script>
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33
portal/src/components/ServiceStatusCard.vue
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33
portal/src/components/ServiceStatusCard.vue
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@@ -0,0 +1,33 @@
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<template>
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<div :class="['rounded-lg p-3 border', bgColor]">
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<div class="flex items-center justify-between">
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<span class="font-semibold">{{ name }}</span>
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<span :class="statusColor">{{ status === 'ok' ? '●' : '○' }}</span>
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</div>
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<div v-if="latency" class="text-xs text-gray-400 mt-1">{{ latency }}ms</div>
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<div v-if="error" class="text-xs text-red-400 mt-1 truncate">{{ error }}</div>
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</div>
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</template>
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<script setup lang="ts">
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import { computed } from 'vue'
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const props = defineProps<{
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name?: string
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status?: string
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latency?: number | null
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error?: string | null
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}>()
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const statusColor = computed(() => {
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if (props.status === 'ok') return 'text-green-400'
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if (props.status === 'degraded') return 'text-yellow-400'
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return 'text-red-400'
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})
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const bgColor = computed(() => {
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if (props.status === 'ok') return 'bg-green-900/20 border-green-700'
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if (props.status === 'degraded') return 'bg-yellow-900/20 border-yellow-700'
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return 'bg-red-900/20 border-red-700'
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})
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</script>
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354
portal/src/components/SpaceTimeCube.vue
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354
portal/src/components/SpaceTimeCube.vue
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@@ -0,0 +1,354 @@
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<template>
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<div class="bg-gray-800 rounded-lg p-6 border border-gray-700">
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<h3 class="text-lg font-semibold mb-4 text-blue-400">V5: 3D Space-Time Cube</h3>
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<div class="text-xs text-gray-500 mb-3 flex gap-2 items-center">
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<span>X/Y = 畫面位置</span>
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<span>Z = 深度(bbox 大小)</span>
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<span>T = 時間</span>
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</div>
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<!-- Trace selector -->
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<div class="flex gap-2 mb-3">
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<select v-model="selectedTraceId"
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class="bg-gray-700 text-white px-3 py-1.5 rounded text-sm flex-1">
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<option :value="null" disabled>選擇 Trace</option>
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<option v-for="t in traceOptions" :key="t.id"
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:value="t.id">{{ t.label }}</option>
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</select>
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<button @click="loadData"
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class="bg-blue-600 hover:bg-blue-500 text-white px-4 py-1.5 rounded text-sm"
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:disabled="!selectedTraceId || loading">
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{{ loading ? '載入中...' : '載入' }}
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</button>
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</div>
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<div ref="container" class="w-full h-[400px] bg-gray-900 rounded-lg overflow-hidden"></div>
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<div class="text-xs text-gray-500 mt-2 flex gap-4">
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<span>🖱 拖曳旋轉</span>
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<span>🔍 滾輪縮放</span>
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<span v-if="faceCount">{{ faceCount }} 個檢測點</span>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { ref, onMounted, onBeforeUnmount, computed, watch } from 'vue'
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import * as THREE from 'three'
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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js'
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import { httpFetch, getCurrentConfig } from '@/api/client'
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const props = defineProps<{
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fileUuid: string
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traces?: any[]
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frameWidth?: number
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frameHeight?: number
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}>()
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const container = ref<HTMLElement>()
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const selectedTraceId = ref<number | null>(null)
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const loading = ref(false)
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const faceCount = ref(0)
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const traceOptions = computed(() => {
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return (props.traces || []).map((t: any) => ({
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id: t.trace_id,
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label: `#${t.trace_id} (${t.face_count} faces, ${(t.duration_sec || 0).toFixed(1)}s)`
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}))
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})
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let renderer: THREE.WebGLRenderer | null = null
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let scene: THREE.Scene | null = null
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let camera: THREE.PerspectiveCamera | null = null
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let controls: OrbitControls | null = null
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let animId: number
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let objects: THREE.Object3D[] = []
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function disposeScene() {
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cancelAnimationFrame(animId)
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for (const obj of objects) {
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scene?.remove(obj)
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if (obj instanceof THREE.Mesh || obj instanceof THREE.Points || obj instanceof THREE.Line) {
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obj.geometry?.dispose()
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const mat = (obj as any).material
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if (mat) {
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if (Array.isArray(mat)) mat.forEach((m: any) => m.dispose())
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else mat.dispose()
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}
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}
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}
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objects = []
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controls?.dispose()
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controls = null
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if (renderer) {
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renderer.dispose()
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renderer = null
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}
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scene = null
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camera = null
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}
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type FacePoint = {
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frame: number
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t: number
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x: number
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y: number
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w: number
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h: number
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z: number
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}
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function loadData() {
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if (!selectedTraceId.value) return
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loading.value = true
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const config = getCurrentConfig()
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httpFetch(`${config.api_base_url}/api/v1/file/${props.fileUuid}/trace/${selectedTraceId.value}/faces?interpolate=true&limit=2000&dimension=3d`)
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.then((res: any) => {
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const faces = res?.faces || []
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const fw = props.frameWidth || 1920
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const fh = props.frameHeight || 1080
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const points: FacePoint[] = faces.map((f: any) => {
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const w = f.width || 1
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const h = f.height || 1
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const areaPct = (w * h) / (fw * fh)
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const z = f.z_rel !== undefined && f.z_rel !== null
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? f.z_rel
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: 1.0 - Math.min(areaPct * 50, 1.0)
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return {
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frame: f.start_frame || 0,
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t: f.start_time || 0,
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x: f.x || 0,
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y: f.y || 0,
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w,
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h,
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z
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}
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})
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faceCount.value = points.length
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buildScene(points)
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})
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.catch((err: any) => {
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console.error('Failed to load trace faces:', err)
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})
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||||
.finally(() => {
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loading.value = false
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})
|
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}
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||||
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function buildScene(points: FacePoint[]) {
|
||||
if (!container.value) return
|
||||
disposeScene()
|
||||
|
||||
// Normalize coordinates to [-1, 1] range
|
||||
const fw = props.frameWidth || 1920
|
||||
const fh = props.frameHeight || 1080
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||||
const maxT = points.length > 0 ? points[points.length - 1].t : 100
|
||||
|
||||
const vertexData = points.map(p => ({
|
||||
x: (p.x / fw) * 2 - 1,
|
||||
y: -((p.y / fh) * 2 - 1),
|
||||
z: p.z * 2 - 1,
|
||||
t: (p.t / maxT) * 2 - 1
|
||||
}))
|
||||
|
||||
const rect = container.value.getBoundingClientRect()
|
||||
const w = rect.width || 600, h = rect.height || 400
|
||||
|
||||
scene = new THREE.Scene()
|
||||
scene.background = new THREE.Color(0x111827)
|
||||
|
||||
camera = new THREE.PerspectiveCamera(50, w / h, 0.1, 10)
|
||||
camera.position.set(2.5, 1.8, 3)
|
||||
camera.lookAt(0, 0, 0)
|
||||
|
||||
renderer = new THREE.WebGLRenderer({ antialias: true })
|
||||
renderer.setSize(w, h)
|
||||
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2))
|
||||
container.value.appendChild(renderer.domElement)
|
||||
|
||||
controls = new OrbitControls(camera, renderer.domElement)
|
||||
controls.enableDamping = true
|
||||
controls.dampingFactor = 0.08
|
||||
controls.target.set(0, 0, 0)
|
||||
controls.update()
|
||||
|
||||
// ---- Axes helper with labels ----
|
||||
const axesLen = 1.2
|
||||
const axesMat = (color: number) => new THREE.LineBasicMaterial({ color })
|
||||
|
||||
// X axis (red) — screen x
|
||||
const xLine = new THREE.Line(
|
||||
new THREE.BufferGeometry().setFromPoints([
|
||||
new THREE.Vector3(-axesLen, -axesLen, -axesLen),
|
||||
new THREE.Vector3(axesLen, -axesLen, -axesLen)
|
||||
]),
|
||||
axesMat(0xff4444)
|
||||
)
|
||||
scene.add(xLine)
|
||||
objects.push(xLine)
|
||||
|
||||
// Y axis (green) — screen y
|
||||
const yLine = new THREE.Line(
|
||||
new THREE.BufferGeometry().setFromPoints([
|
||||
new THREE.Vector3(-axesLen, -axesLen, -axesLen),
|
||||
new THREE.Vector3(-axesLen, axesLen, -axesLen)
|
||||
]),
|
||||
axesMat(0x44ff44)
|
||||
)
|
||||
scene.add(yLine)
|
||||
objects.push(yLine)
|
||||
|
||||
// Z axis (blue) — depth
|
||||
const zLine = new THREE.Line(
|
||||
new THREE.BufferGeometry().setFromPoints([
|
||||
new THREE.Vector3(-axesLen, -axesLen, -axesLen),
|
||||
new THREE.Vector3(-axesLen, -axesLen, axesLen)
|
||||
]),
|
||||
axesMat(0x4488ff)
|
||||
)
|
||||
scene.add(zLine)
|
||||
objects.push(zLine)
|
||||
|
||||
// T axis (yellow) — time (at an angle for 3D effect)
|
||||
const tLine = new THREE.Line(
|
||||
new THREE.BufferGeometry().setFromPoints([
|
||||
new THREE.Vector3(-axesLen, -axesLen, -axesLen),
|
||||
new THREE.Vector3(axesLen, axesLen, axesLen)
|
||||
]),
|
||||
axesMat(0xffdd44)
|
||||
)
|
||||
scene.add(tLine)
|
||||
objects.push(tLine)
|
||||
|
||||
// ---- Cube wireframe ----
|
||||
const cubeSize = axesLen * 2
|
||||
const cubeGeo = new THREE.BoxGeometry(cubeSize, cubeSize, cubeSize)
|
||||
const cubeWire = new THREE.LineSegments(
|
||||
new THREE.EdgesGeometry(cubeGeo),
|
||||
new THREE.LineBasicMaterial({ color: 0x444466, transparent: true, opacity: 0.3 })
|
||||
)
|
||||
cubeWire.position.set(0, 0, 0)
|
||||
scene.add(cubeWire)
|
||||
objects.push(cubeWire)
|
||||
|
||||
// ---- Points: color by time (t) ----
|
||||
if (vertexData.length > 0) {
|
||||
const positions = new Float32Array(vertexData.length * 3)
|
||||
const colors = new Float32Array(vertexData.length * 3)
|
||||
const color = new THREE.Color()
|
||||
|
||||
for (let i = 0; i < vertexData.length; i++) {
|
||||
const p = vertexData[i]
|
||||
// Position: (x, y, z) with time as movement along diagonal
|
||||
positions[i * 3] = p.x
|
||||
positions[i * 3 + 1] = p.y
|
||||
positions[i * 3 + 2] = p.t * 0.5 // compress time a bit
|
||||
|
||||
// Color gradient: blue (early) → cyan → yellow → red (late)
|
||||
const tNorm = (p.t + 1) / 2 // 0..1
|
||||
color.setHSL(0.6 - tNorm * 0.6, 0.9, 0.5)
|
||||
colors[i * 3] = color.r
|
||||
colors[i * 3 + 1] = color.g
|
||||
colors[i * 3 + 2] = color.b
|
||||
}
|
||||
|
||||
const ptGeo = new THREE.BufferGeometry()
|
||||
ptGeo.setAttribute('position', new THREE.BufferAttribute(positions, 3))
|
||||
ptGeo.setAttribute('color', new THREE.BufferAttribute(colors, 3))
|
||||
|
||||
const ptMat = new THREE.PointsMaterial({
|
||||
size: 0.03,
|
||||
vertexColors: true,
|
||||
transparent: true,
|
||||
opacity: 0.8,
|
||||
sizeAttenuation: true
|
||||
})
|
||||
const pointsObj = new THREE.Points(ptGeo, ptMat)
|
||||
scene.add(pointsObj)
|
||||
objects.push(pointsObj)
|
||||
|
||||
// ---- Trajectory line ----
|
||||
const linePositions = new Float32Array(vertexData.length * 3)
|
||||
for (let i = 0; i < vertexData.length; i++) {
|
||||
const p = vertexData[i]
|
||||
linePositions[i * 3] = p.x
|
||||
linePositions[i * 3 + 1] = p.y
|
||||
linePositions[i * 3 + 2] = p.t * 0.5
|
||||
}
|
||||
const lineGeo = new THREE.BufferGeometry()
|
||||
lineGeo.setAttribute('position', new THREE.BufferAttribute(linePositions, 3))
|
||||
const lineMat = new THREE.LineBasicMaterial({
|
||||
color: 0x88ccff,
|
||||
transparent: true,
|
||||
opacity: 0.35
|
||||
})
|
||||
const line = new THREE.Line(lineGeo, lineMat)
|
||||
scene.add(line)
|
||||
objects.push(line)
|
||||
}
|
||||
|
||||
// ---- Lights ----
|
||||
const ambient = new THREE.AmbientLight(0x404060)
|
||||
scene.add(ambient)
|
||||
const dir = new THREE.DirectionalLight(0xffffff, 0.8)
|
||||
dir.position.set(1, 2, 1)
|
||||
scene.add(dir)
|
||||
|
||||
// ---- Grid helper (subtle) ----
|
||||
const gridHelper = new THREE.GridHelper(2.5, 10, 0x444466, 0x333355)
|
||||
gridHelper.position.y = -axesLen - 0.05
|
||||
scene.add(gridHelper)
|
||||
objects.push(gridHelper)
|
||||
|
||||
// Resize
|
||||
const resizeObserver = new ResizeObserver(() => {
|
||||
if (!container.value || !renderer || !camera) return
|
||||
const r = container.value.getBoundingClientRect()
|
||||
const rw = r.width || 600, rh = r.height || 400
|
||||
renderer.setSize(rw, rh)
|
||||
camera.aspect = rw / rh
|
||||
camera.updateProjectionMatrix()
|
||||
})
|
||||
resizeObserver.observe(container.value)
|
||||
;(container.value as any).__resizeObserver = resizeObserver
|
||||
|
||||
animate()
|
||||
|
||||
// Notify demo runner via callback URL if present
|
||||
const cb = new URLSearchParams(window.location.search).get("_callback")
|
||||
if (cb) {
|
||||
fetch(cb, { mode: "no-cors" }).catch(() => {})
|
||||
}
|
||||
}
|
||||
|
||||
function animate() {
|
||||
animId = requestAnimationFrame(animate)
|
||||
controls?.update()
|
||||
if (renderer && scene && camera) renderer.render(scene, camera)
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
tryAutoLoad()
|
||||
})
|
||||
|
||||
watch(() => props.traces, () => {
|
||||
tryAutoLoad()
|
||||
}, { deep: false })
|
||||
|
||||
function tryAutoLoad() {
|
||||
if (props.traces?.length && !selectedTraceId.value && !loading.value) {
|
||||
selectedTraceId.value = props.traces[0].trace_id
|
||||
loadData()
|
||||
}
|
||||
}
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
cancelAnimationFrame(animId)
|
||||
if ((container.value as any)?.__resizeObserver) {
|
||||
(container.value as any).__resizeObserver.disconnect()
|
||||
}
|
||||
disposeScene()
|
||||
})
|
||||
</script>
|
||||
41
portal/src/components/TraceDurationHistogram.vue
Normal file
41
portal/src/components/TraceDurationHistogram.vue
Normal file
@@ -0,0 +1,41 @@
|
||||
<template>
|
||||
<div class="space-y-2">
|
||||
<div class="flex items-center justify-between">
|
||||
<h3 class="text-sm font-semibold text-gray-300">持續時間分布圖 V3</h3>
|
||||
<span class="text-xs text-gray-500">{{ traces.length }} traces</span>
|
||||
</div>
|
||||
<div class="bg-gray-900 rounded p-4" v-if="bars.length">
|
||||
<svg :width="barW * bars.length + 4" :height="maxH + 30" class="block">
|
||||
<g v-for="(b, i) in bars" :key="i">
|
||||
<rect :x="i * barW + 2" :y="maxH - b.h" :width="barW - 4" :height="b.h" fill="#4488ff" :opacity="0.6 + 0.4 * b.r" rx="2" />
|
||||
<text :x="i * barW + barW / 2" :y="maxH - b.h - 4" fill="#9ca3af" font-size="9" text-anchor="middle" v-if="b.c > 0">{{ b.c }}</text>
|
||||
<text :x="i * barW + barW / 2" :y="maxH + 16" fill="#6b7280" font-size="8" text-anchor="middle">{{ b.l }}</text>
|
||||
</g>
|
||||
</svg>
|
||||
</div>
|
||||
<div v-else class="text-center text-gray-500 text-sm py-8">no data</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
|
||||
const props = defineProps<{ traces: any[] }>()
|
||||
const barW = 44
|
||||
const maxBars = 20
|
||||
const maxH = 200
|
||||
|
||||
const bars = computed(() => {
|
||||
const d = props.traces.map((t: any) => t.duration_sec).filter((x: number) => x > 0)
|
||||
if (!d.length) return []
|
||||
const mx = Math.ceil(Math.max(...d))
|
||||
const st = Math.max(1, Math.ceil(mx / maxBars))
|
||||
const bins: { l: string; c: number; r: number; h: number }[] = []
|
||||
for (let s = 0; s <= mx; s += st) {
|
||||
bins.push({ l: `${s}-${s + st}s`, c: d.filter((x: number) => x >= s && x < s + st).length, r: 0, h: 0 })
|
||||
}
|
||||
const mc = Math.max(...bins.map(b => b.c), 1)
|
||||
bins.forEach(b => { b.r = b.c / mc; b.h = Math.max(4, b.r * maxH) })
|
||||
return bins
|
||||
})
|
||||
</script>
|
||||
63
portal/src/components/TraceSimilarityMatrix.vue
Normal file
63
portal/src/components/TraceSimilarityMatrix.vue
Normal file
@@ -0,0 +1,63 @@
|
||||
<template>
|
||||
<div class="space-y-2">
|
||||
<div class="flex items-center justify-between">
|
||||
<h3 class="text-sm font-semibold text-gray-300">相似度矩陣 V4</h3>
|
||||
<span class="text-xs text-gray-500">{{ traces.length }} traces</span>
|
||||
</div>
|
||||
<div class="bg-gray-900 rounded p-4 overflow-x-auto" v-if="matrix.length">
|
||||
<svg :width="cellS * matrix.length + 60" :height="cellS * matrix.length + 40" class="block">
|
||||
<!-- labels -->
|
||||
<text v-for="(_, i) in matrix" :key="'l'+i"
|
||||
:x="cellS * i + cellS / 2 + 50" :y="14" fill="#9ca3af" font-size="7" text-anchor="end"
|
||||
transform="rotate(-60, 10, 10)">{{ traces[i]?.trace_id }}</text>
|
||||
<text v-for="(_, i) in matrix" :key="'r'+i"
|
||||
:x="44" :y="cellS * i + cellS / 2 + 24" fill="#9ca3af" font-size="7">{{ traces[i]?.trace_id }}</text>
|
||||
<!-- cells -->
|
||||
<g v-for="(row, i) in matrix" :key="i">
|
||||
<rect v-for="(v, j) in row" :key="j"
|
||||
:x="cellS * j + 50" :y="cellS * i + 20"
|
||||
:width="cellS" :height="cellS"
|
||||
:fill="color(v)" stroke="#374151" stroke-width="0.5" />
|
||||
</g>
|
||||
</svg>
|
||||
</div>
|
||||
<div v-else class="text-center text-gray-500 text-sm py-8">no data</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
|
||||
const props = defineProps<{ traces: any[] }>()
|
||||
const cellS = 14
|
||||
const maxN = 40
|
||||
|
||||
const matrix = computed(() => {
|
||||
const t = props.traces.slice(0, maxN)
|
||||
if (t.length < 2) return []
|
||||
const durs = t.map(x => x.duration_sec || 0)
|
||||
const cnt = t.map(x => x.face_count || 0)
|
||||
const maxDur = Math.max(...durs, 1)
|
||||
const maxCnt = Math.max(...cnt, 1)
|
||||
const m: number[][] = []
|
||||
for (let i = 0; i < t.length; i++) {
|
||||
const row: number[] = []
|
||||
for (let j = 0; j < t.length; j++) {
|
||||
if (i === j) { row.push(1); continue }
|
||||
// Simple similarity: duration + face_count proximity
|
||||
const durSim = 1 - Math.abs(durs[i] - durs[j]) / maxDur
|
||||
const cntSim = 1 - Math.abs(cnt[i] - cnt[j]) / maxCnt
|
||||
row.push((durSim + cntSim) / 2)
|
||||
}
|
||||
m.push(row)
|
||||
}
|
||||
return m
|
||||
})
|
||||
|
||||
function color(v: number): string {
|
||||
if (v > 0.85) return 'rgba(68, 255, 68, 0.8)' // bright green = similar
|
||||
if (v > 0.7) return 'rgba(68, 200, 68, 0.6)'
|
||||
if (v > 0.5) return 'rgba(100, 100, 100, 0.4)'
|
||||
return 'rgba(40, 40, 50, 0.3)' // dark = dissimilar
|
||||
}
|
||||
</script>
|
||||
86
portal/src/components/TraceThumbnailTimeline.vue
Normal file
86
portal/src/components/TraceThumbnailTimeline.vue
Normal file
@@ -0,0 +1,86 @@
|
||||
<template>
|
||||
<div class="space-y-2">
|
||||
<div class="flex items-center justify-between">
|
||||
<h3 class="text-sm font-semibold text-gray-300">臉孔縮圖時間軸 V1</h3>
|
||||
<span class="text-xs text-gray-500">{{ traces.length }} traces</span>
|
||||
</div>
|
||||
<div class="relative overflow-x-auto py-4" ref="scrollRef">
|
||||
<svg :width="svgW" :height="80" class="block">
|
||||
<!-- time axis -->
|
||||
<line x1="0" y1="70" :x2="svgW" y2="70" stroke="#4b5563" stroke-width="1" />
|
||||
<!-- time ticks -->
|
||||
<g v-for="t in ticks" :key="t">
|
||||
<line :x1="xPos(t)" y1="66" :x2="xPos(t)" y2="70" stroke="#6b7280" stroke-width="1" />
|
||||
<text :x="xPos(t)" y="78" fill="#9ca3af" font-size="9" text-anchor="middle">{{ t }}s</text>
|
||||
</g>
|
||||
<!-- trace thumbnails -->
|
||||
<g v-for="(tr, idx) in topTraces" :key="tr.trace_id">
|
||||
<image
|
||||
:x="thumbX(tr, idx)" :y="thumbY(idx)"
|
||||
:width="thumbSize" :height="thumbSize"
|
||||
:href="thumbUrl(tr)"
|
||||
preserveAspectRatio="xMidYMid slice"
|
||||
class="cursor-pointer hover:opacity-80"
|
||||
@click="$emit('select', tr.trace_id)"
|
||||
/>
|
||||
<text
|
||||
:x="thumbX(tr, idx) + thumbSize / 2" :y="thumbY(idx) + thumbSize + 10"
|
||||
fill="#9ca3af" font-size="8" text-anchor="middle"
|
||||
>#{{ tr.trace_id }}</text>
|
||||
</g>
|
||||
</svg>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { getCurrentConfig } from '@/api/client'
|
||||
|
||||
const props = defineProps<{
|
||||
fileUuid: string
|
||||
traces: any[]
|
||||
totalDuration: number
|
||||
}>()
|
||||
|
||||
defineEmits<{ select: [traceId: number] }>()
|
||||
|
||||
const config = getCurrentConfig()
|
||||
const thumbSize = 40
|
||||
const maxTraces = 15
|
||||
const timelinePad = 60
|
||||
|
||||
const topTraces = computed(() =>
|
||||
[...props.traces].sort((a, b) => b.face_count - a.face_count).slice(0, maxTraces)
|
||||
)
|
||||
|
||||
const svgW = computed(() => {
|
||||
const dur = props.totalDuration || 6000
|
||||
return Math.max(600, timelinePad * 2 + dur / 10)
|
||||
})
|
||||
|
||||
function xPos(sec: number): number {
|
||||
const dur = props.totalDuration || 6000
|
||||
return timelinePad + (sec / dur) * (svgW.value - timelinePad * 2)
|
||||
}
|
||||
|
||||
function thumbY(_index: number): number {
|
||||
return 15 + (_index % 3) * (thumbSize + 8)
|
||||
}
|
||||
|
||||
function thumbX(tr: any, _index: number): number {
|
||||
return xPos((tr.first_sec + tr.last_sec) / 2) - thumbSize / 2
|
||||
}
|
||||
|
||||
function thumbUrl(tr: any): string {
|
||||
return `${config.api_base_url}/api/v1/file/${props.fileUuid}/thumbnail?frame=${tr.first_frame}`
|
||||
}
|
||||
|
||||
const ticks = computed(() => {
|
||||
const dur = props.totalDuration || 6000
|
||||
const step = Math.max(30, Math.round(dur / 8 / 30) * 30)
|
||||
const tks: number[] = []
|
||||
for (let t = 0; t <= dur; t += step) tks.push(t)
|
||||
return tks
|
||||
})
|
||||
</script>
|
||||
Reference in New Issue
Block a user