- job_worker.rs: add upsert_processor_result when output file exists - job_worker.rs: add load JSON and store to pre_chunks when output exists - rule3_ingest.rs: fix SQL bind order (scene_number was occupying chunk_type slot) - files.rs: fix unregister WHERE clause (uuid -> file_uuid) + add pre_chunks delete - asrx_self/main_fixed.py: fix KeyError (s['start'] -> s['start_time']) - wrapper_worker_playground.sh: add Worker launchd script - com.momentry.playground.plist: add Playground launchd config
14 lines
412 B
Bash
Executable File
14 lines
412 B
Bash
Executable File
#!/bin/bash
|
|
set -e
|
|
|
|
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
|
|
PROJECT_DIR="$(cd "$SCRIPT_DIR/.." && pwd)"
|
|
|
|
# Source environment (silently)
|
|
source "$PROJECT_DIR/.env" 2>/dev/null || true
|
|
source "$PROJECT_DIR/.env.development" 2>/dev/null || true
|
|
|
|
# Ensure PATH is set
|
|
export PATH="/opt/homebrew/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:$PATH"
|
|
|
|
exec "$PROJECT_DIR/target/debug/momentry_playground" worker |