ollama source for Momentry Core verification
This commit is contained in:
445
model/parsers/qwen3coder.go
Normal file
445
model/parsers/qwen3coder.go
Normal file
@@ -0,0 +1,445 @@
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package parsers
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import (
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"context"
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"encoding/json"
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"encoding/xml"
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"fmt"
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"log/slog"
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"math"
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"regexp"
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"strconv"
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"strings"
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"unicode"
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"github.com/ollama/ollama/api"
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"github.com/ollama/ollama/logutil"
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)
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type qwenParserState int
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const (
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toolOpenTag = "<tool_call>"
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toolCloseTag = "</tool_call>"
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)
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const (
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qwenParserState_LookingForToolStart qwenParserState = iota
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qwenParserState_CollectingToolContent
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)
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type Qwen3CoderParser struct {
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state qwenParserState
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acc strings.Builder
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tools []api.Tool
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callIndex int
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}
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func (p *Qwen3CoderParser) HasToolSupport() bool {
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return true
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}
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func (p *Qwen3CoderParser) HasThinkingSupport() bool {
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return false
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}
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func (p *Qwen3CoderParser) Init(tools []api.Tool, lastMessage *api.Message, thinkValue *api.ThinkValue) []api.Tool {
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p.tools = tools
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p.callIndex = 0
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return tools // Qwen doesn't modify tools
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}
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func (p *Qwen3CoderParser) Add(s string, done bool) (content string, thinking string, calls []api.ToolCall, err error) {
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p.acc.WriteString(s)
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events := p.parseEvents()
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var toolCalls []api.ToolCall
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var sb strings.Builder
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for _, event := range events {
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switch event := event.(type) {
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case qwenEventRawToolCall:
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toolCall, err := parseToolCall(event, p.tools)
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if err != nil {
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slog.Warn("qwen tool call parsing failed", "error", err)
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return "", "", nil, err
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}
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toolCall.Function.Index = p.callIndex
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p.callIndex++
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toolCalls = append(toolCalls, toolCall)
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case qwenEventContent:
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// TODO(drifkin): if the same turn contains multiple interleaved content
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// events, we naively append them together here. See the note below about
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// `qwenEvent`s for more details
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sb.WriteString(event.content)
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}
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}
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return sb.String(), "", toolCalls, nil
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}
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func (p *Qwen3CoderParser) parseEvents() []qwenEvent {
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var all []qwenEvent
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keepLooping := true
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for keepLooping {
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var events []qwenEvent
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events, keepLooping = eat(p)
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if len(events) > 0 {
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all = append(all, events...)
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}
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}
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if len(all) > 0 {
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slog.Log(context.TODO(), logutil.LevelTrace, "qwen events parsed", "events", all, "state", p.state, "acc", p.acc.String())
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}
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return all
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}
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// we use some internal event types in order to communicate between `Add` and
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// `eat`. We do this to support interleaving content and parallel tool calls in
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// the parser, even though qwen3-coder isn't supposed to do this. Our API
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// doesn't currently support models outputting multiple messages in a turn, so
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// we wouldn't be able to represent it yet, but there's no reason to prevent the
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// parser from supporting it, especially for future models if they end up using
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// a similar format.
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type qwenEvent interface {
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isQwenEvent()
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}
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type qwenEventRawToolCall struct {
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raw string
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}
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type qwenEventContent struct {
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content string
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}
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func (qwenEventContent) isQwenEvent() {}
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func (qwenEventRawToolCall) isQwenEvent() {}
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// eat consumes the parser's buffer, and returns a list of any unambiguous
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// events from the current parser state. If the parser transitions to another
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// state, it may have additional events to emit on the next call, which is what
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// the second return value indicates
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func eat(p *Qwen3CoderParser) ([]qwenEvent, bool) {
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var events []qwenEvent
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switch p.state {
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case qwenParserState_LookingForToolStart:
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if strings.Contains(p.acc.String(), toolOpenTag) {
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// we found a full tool open tag, so we can emit the content before the
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// tag, being sure to trim any trailing whitespace
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split := strings.SplitN(p.acc.String(), toolOpenTag, 2)
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before := split[0]
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before = strings.TrimRightFunc(before, unicode.IsSpace)
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if len(before) > 0 {
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events = append(events, qwenEventContent{content: before})
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}
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after := split[1]
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p.acc.Reset()
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p.acc.WriteString(after)
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p.state = qwenParserState_CollectingToolContent
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return events, true
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} else if overlap := overlap(p.acc.String(), toolOpenTag); overlap > 0 {
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// we found a partial tool open tag, so we can emit the unambiguous part,
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// which is the (trailing-whitespace trimmed) content before the partial
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// tool open tag
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beforePartialTag := p.acc.String()[:len(p.acc.String())-overlap]
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trailingWhitespaceLen := trailingWhitespaceLen(beforePartialTag)
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ambiguousStart := len(beforePartialTag) - trailingWhitespaceLen
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unambiguous := p.acc.String()[:ambiguousStart]
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ambiguous := p.acc.String()[ambiguousStart:]
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p.acc.Reset()
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p.acc.WriteString(ambiguous)
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if len(unambiguous) > 0 {
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events = append(events, qwenEventContent{content: unambiguous})
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}
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return events, false
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} else {
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// we found content that is entirely not a tool call. We should withhold
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// any trailing whitespace in case this is the end of the content
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whitespaceLen := trailingWhitespaceLen(p.acc.String())
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ambiguousStart := len(p.acc.String()) - whitespaceLen
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unambiguous := p.acc.String()[:ambiguousStart]
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ambiguous := p.acc.String()[ambiguousStart:]
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p.acc.Reset()
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p.acc.WriteString(ambiguous)
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if len(unambiguous) > 0 {
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events = append(events, qwenEventContent{content: unambiguous})
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}
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return events, false
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}
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case qwenParserState_CollectingToolContent:
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if strings.Contains(p.acc.String(), toolCloseTag) {
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split := strings.SplitN(p.acc.String(), toolCloseTag, 2)
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before := split[0]
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if len(before) == 0 {
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slog.Warn("qwen tool call closing tag found but no content before it")
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}
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// remove any whitespace between the tool call and any content after it
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after := strings.TrimLeftFunc(split[1], unicode.IsSpace)
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p.acc.Reset()
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p.acc.WriteString(after)
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events = append(events, qwenEventRawToolCall{raw: before})
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p.state = qwenParserState_LookingForToolStart
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return events, true
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} else {
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// note that we don't need to check the overlap here because we only plan
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// on parsing the tool call once we see the full closing tag. We don't
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// stream back the unparsed tool content, so there's no need to be eager
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// here
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return events, false
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}
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default:
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panic("unreachable")
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}
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}
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type XMLFunctionCall struct {
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XMLName xml.Name `xml:"function"`
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Name string `xml:"name,attr"`
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Parameters []XMLParameter `xml:"parameter"`
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}
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type XMLParameter struct {
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Name string `xml:"name,attr"`
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Value string `xml:",chardata"`
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}
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// parseToolCall parses a raw tool call string into an api.ToolCall.
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// The raw string follows an xml-like format, here's an example:
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//
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// <function=get_current_temperature>
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// <parameter=location>
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// San Francisco
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// </parameter>
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// <parameter=unit>
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// celsius
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// </parameter>
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// </function>
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func parseToolCall(raw qwenEventRawToolCall, tools []api.Tool) (api.ToolCall, error) {
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toolCall := api.ToolCall{}
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xmlString := transformToXML(raw.raw)
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var functionCall XMLFunctionCall
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err := xml.Unmarshal([]byte(xmlString), &functionCall)
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if err != nil {
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return api.ToolCall{}, err
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}
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toolCall.Function = api.ToolCallFunction{
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Name: functionCall.Name,
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}
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// Find the matching tool to get parameter types
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var matchedTool *api.Tool
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for i := range tools {
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if tools[i].Function.Name == functionCall.Name {
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matchedTool = &tools[i]
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break
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}
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}
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toolCall.Function.Arguments = api.NewToolCallFunctionArguments()
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for _, parameter := range functionCall.Parameters {
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// Look up the parameter type if we found the tool
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var paramType api.PropertyType
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if matchedTool != nil && matchedTool.Function.Parameters.Properties != nil {
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if prop, ok := matchedTool.Function.Parameters.Properties.Get(parameter.Name); ok {
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// Handle anyOf by collecting all types from the union
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if len(prop.AnyOf) > 0 {
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for _, anyOfProp := range prop.AnyOf {
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paramType = append(paramType, anyOfProp.Type...)
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}
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} else {
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paramType = prop.Type
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}
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}
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}
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toolCall.Function.Arguments.Set(parameter.Name, parseValue(parameter.Value, paramType))
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}
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return toolCall, nil
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}
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// parseValue converts a raw string value to the appropriate type based on the parameter type specification.
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//
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// For union types (multiple types in PropertyType, which we support but doesn't
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// seem as though the reference parser does type coercion with those types in
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// mind) we use a type precedence approach:
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// 1. null - checked first regardless of declared types (matches reference implementation)
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// 2. boolean - only "true"/"false" are valid booleans
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// 3. integer - must parse as a whole number
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// 4. number - must parse as numeric (returns int if no decimal part)
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// 5. array - must parse as valid JSON array
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// 6. object - must parse as valid JSON object
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// 7. string - always succeeds (least specific type)
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//
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// This precedence ensures we return the most specific type that successfully parses,
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// following the principle of least surprise. For example, with PropertyType{"string", "number"},
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// "123" becomes 123 (number), while "hello" becomes "hello" (string).
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func parseValue(raw string, paramType api.PropertyType) any {
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// first remove a single leading newlines, and a single trailing newline (if
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// they exist). This follows the reference implementation
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raw = strings.TrimPrefix(raw, "\n")
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raw = strings.TrimSuffix(raw, "\n")
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// Check for null first (case-insensitive) - this takes precedence over any type
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if strings.ToLower(raw) == "null" {
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return nil
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}
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// If no type is specified, default to string
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if len(paramType) == 0 {
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return raw
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}
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// Check if any of the specified types match, using type precedence
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// Order: boolean -> integer -> number -> array -> object -> string
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typeSet := make(map[string]bool)
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for _, t := range paramType {
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typeSet[t] = true
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}
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// Try boolean first (most restrictive)
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if typeSet["boolean"] {
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lower := strings.ToLower(raw)
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switch lower {
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case "true":
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return true
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case "false":
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return false
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}
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// If not a valid boolean but boolean is the only type, return false (matching reference)
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if len(paramType) == 1 {
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return false
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}
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// Otherwise try other types
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}
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// Try integer
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if typeSet["integer"] {
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if i, err := strconv.ParseInt(raw, 10, 64); err == nil {
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// Return as int if it fits in int32, otherwise int64
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if i >= math.MinInt32 && i <= math.MaxInt32 {
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return int(i)
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}
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return i
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}
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// If integer is the only type and parsing failed, fall back to string
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if len(paramType) == 1 {
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return raw
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}
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}
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// Try number (float)
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if typeSet["number"] {
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if f, err := strconv.ParseFloat(raw, 64); err == nil {
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// If the number has no decimal part, return as int (matching reference)
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if f == math.Trunc(f) {
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i := int64(f)
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if i >= math.MinInt32 && i <= math.MaxInt32 {
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return int(i)
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}
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return i
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}
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return f
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}
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// If number is the only type and parsing failed, fall back to string
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if len(paramType) == 1 {
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return raw
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}
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}
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// Try array
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if typeSet["array"] {
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var arr []any
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if err := json.Unmarshal([]byte(raw), &arr); err == nil {
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return arr
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}
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// If array is the only type and parsing failed, fall back to string
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if len(paramType) == 1 {
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return raw
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}
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}
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// Try object
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if typeSet["object"] {
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var obj map[string]any
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if err := json.Unmarshal([]byte(raw), &obj); err == nil {
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return obj
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}
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// If object is the only type and parsing failed, fall back to string
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if len(paramType) == 1 {
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return raw
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}
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}
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// String always succeeds (or if "string" is in the type set)
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if typeSet["string"] {
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return raw
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}
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// If we get here, none of the types matched and string wasn't an option
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// We return string as a fallback. The reference implementation will attempt
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// to parse the value as a python literal, but we purposefully don't support
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// that
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return raw
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}
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var (
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qwenTagRegex = regexp.MustCompile(`<(\w+)=([^>]+)>`)
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qwenXMLTagRegex = regexp.MustCompile(`</?(?:function|parameter)(?:\s+name="[^"]*")?>`)
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)
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// transformToXML transforms a raw qwen tool call with xml-like tags into valid
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// xml so that it can be parsed by any xml parser
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func transformToXML(raw string) string {
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// take the form `<tag=abc>` and transform it to `<tag name="abc">`, taking
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// care to properly escape the string that becomes the attribute value
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transformed := qwenTagRegex.ReplaceAllStringFunc(raw, func(match string) string {
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groups := qwenTagRegex.FindStringSubmatch(match)
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tag := groups[1]
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var escapedValue strings.Builder
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_ = xml.EscapeText(&escapedValue, []byte(groups[2])) // error is always nil for strings.Builder
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return fmt.Sprintf(`<%s name="%s">`, tag, escapedValue.String())
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})
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// Walk the resulting string, escaping any character data that sits between the
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// xml tags we just emitted
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var out strings.Builder
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lastIdx := 0
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for _, loc := range qwenXMLTagRegex.FindAllStringIndex(transformed, -1) {
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if loc[0] > lastIdx {
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escapeTextNode(&out, transformed[lastIdx:loc[0]])
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}
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out.WriteString(transformed[loc[0]:loc[1]])
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lastIdx = loc[1]
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}
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if lastIdx < len(transformed) {
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escapeTextNode(&out, transformed[lastIdx:])
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}
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return out.String()
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}
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// escapeTextNode escapes XML character data without altering other characters
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// like newlines or tabs (which is why we don't use xml.EscapeText for this)
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func escapeTextNode(sb *strings.Builder, s string) {
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for _, r := range s {
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switch r {
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case '&':
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sb.WriteString("&")
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case '<':
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sb.WriteString("<")
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case '>':
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sb.WriteString(">")
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default:
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sb.WriteRune(r)
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}
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}
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}
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