x264 source for verification 2026-05-22
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common/aarch64/deblock-a-sve.S
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98
common/aarch64/deblock-a-sve.S
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/*****************************************************************************
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* deblock-a-sve.S: aarch64 deblocking
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*****************************************************************************
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* Copyright (C) 2009-2025 x264 project
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*
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* Authors: David Chen <david.chen@myais.com.cn>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
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*
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* This program is also available under a commercial proprietary license.
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* For more information, contact us at licensing@x264.com.
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*****************************************************************************/
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#include "asm.S"
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#include "deblock-a-common.S"
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ENABLE_SVE
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.macro h264_loop_filter_chroma_sve
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ptrue p0.b, vl16
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dup v22.16b, w2 // alpha
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uxtl v24.8h, v24.8b
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uabd v26.16b, v16.16b, v0.16b // abs(p0 - q0)
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uxtl v4.8h, v0.8b
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uxtl2 v5.8h, v0.16b
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uabd v28.16b, v18.16b, v16.16b // abs(p1 - p0)
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usubw v4.8h, v4.8h, v16.8b
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usubw2 v5.8h, v5.8h, v16.16b
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sli v24.8h, v24.8h, #8
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shl v4.8h, v4.8h, #2
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shl v5.8h, v5.8h, #2
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uabd v30.16b, v2.16b, v0.16b // abs(q1 - q0)
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uxtl v24.4s, v24.4h
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uaddw v4.8h, v4.8h, v18.8b
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uaddw2 v5.8h, v5.8h, v18.16b
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cmphi p1.b, p0/z, z22.b, z26.b
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usubw v4.8h, v4.8h, v2.8b
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usubw2 v5.8h, v5.8h, v2.16b
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sli v24.4s, v24.4s, #16
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dup v22.16b, w3 // beta
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rshrn v4.8b, v4.8h, #3
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rshrn2 v4.16b, v5.8h, #3
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cmphi p2.b, p0/z, z22.b, z28.b
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cmphi p3.b, p0/z, z22.b, z30.b
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smin v4.16b, v4.16b, v24.16b
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neg v25.16b, v24.16b
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and p1.b, p0/z, p1.b, p2.b
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smax v4.16b, v4.16b, v25.16b
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and p1.b, p0/z, p1.b, p3.b
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uxtl v22.8h, v0.8b
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uxtl2 v23.8h, v0.16b
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uxtl v28.8h, v16.8b
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uxtl2 v29.8h, v16.16b
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saddw v28.8h, v28.8h, v4.8b
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saddw2 v29.8h, v29.8h, v4.16b
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ssubw v22.8h, v22.8h, v4.8b
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ssubw2 v23.8h, v23.8h, v4.16b
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sqxtun v16.8b, v28.8h
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sqxtun v0.8b, v22.8h
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sqxtun2 v16.16b, v29.8h
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sqxtun2 v0.16b, v23.8h
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.endm
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function deblock_v_chroma_sve, export=1
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h264_loop_filter_start
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sub x0, x0, x1, lsl #1
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// No performance improvement if sve load is used. So, continue using
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// NEON load here
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ld1 {v18.16b}, [x0], x1
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ld1 {v16.16b}, [x0], x1
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ld1 {v0.16b}, [x0], x1
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ld1 {v2.16b}, [x0]
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h264_loop_filter_chroma_sve
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sub x0, x0, x1, lsl #1
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st1b {z16.b}, p1, [x0]
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add x0, x0, x1
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st1b {z0.b}, p1, [x0]
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ret
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endfunc
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