x264 source for verification 2026-05-22
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common/threadpool.c
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159
common/threadpool.c
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/*****************************************************************************
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* threadpool.c: thread pooling
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*****************************************************************************
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* Copyright (C) 2010-2025 x264 project
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*
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* Authors: Steven Walters <kemuri9@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
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*
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* This program is also available under a commercial proprietary license.
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* For more information, contact us at licensing@x264.com.
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*****************************************************************************/
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#include "common.h"
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typedef struct
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{
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void *(*func)(void *);
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void *arg;
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void *ret;
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} x264_threadpool_job_t;
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struct x264_threadpool_t
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{
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volatile int exit;
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int threads;
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x264_pthread_t *thread_handle;
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/* requires a synchronized list structure and associated methods,
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so use what is already implemented for frames */
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x264_sync_frame_list_t uninit; /* list of jobs that are awaiting use */
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x264_sync_frame_list_t run; /* list of jobs that are queued for processing by the pool */
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x264_sync_frame_list_t done; /* list of jobs that have finished processing */
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};
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REALIGN_STACK static void *threadpool_thread( x264_threadpool_t *pool )
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{
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while( !pool->exit )
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{
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x264_threadpool_job_t *job = NULL;
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x264_pthread_mutex_lock( &pool->run.mutex );
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while( !pool->exit && !pool->run.i_size )
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x264_pthread_cond_wait( &pool->run.cv_fill, &pool->run.mutex );
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if( pool->run.i_size )
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{
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job = (void*)x264_frame_shift( pool->run.list );
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pool->run.i_size--;
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}
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x264_pthread_mutex_unlock( &pool->run.mutex );
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if( !job )
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continue;
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job->ret = job->func( job->arg );
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x264_sync_frame_list_push( &pool->done, (void*)job );
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}
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return NULL;
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}
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int x264_threadpool_init( x264_threadpool_t **p_pool, int threads )
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{
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if( threads <= 0 )
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return -1;
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if( x264_threading_init() < 0 )
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return -1;
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x264_threadpool_t *pool;
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CHECKED_MALLOCZERO( pool, sizeof(x264_threadpool_t) );
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*p_pool = pool;
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pool->threads = threads;
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CHECKED_MALLOC( pool->thread_handle, pool->threads * sizeof(x264_pthread_t) );
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if( x264_sync_frame_list_init( &pool->uninit, pool->threads ) ||
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x264_sync_frame_list_init( &pool->run, pool->threads ) ||
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x264_sync_frame_list_init( &pool->done, pool->threads ) )
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goto fail;
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for( int i = 0; i < pool->threads; i++ )
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{
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x264_threadpool_job_t *job;
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CHECKED_MALLOC( job, sizeof(x264_threadpool_job_t) );
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x264_sync_frame_list_push( &pool->uninit, (void*)job );
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}
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for( int i = 0; i < pool->threads; i++ )
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if( x264_pthread_create( pool->thread_handle+i, NULL, (void*)threadpool_thread, pool ) )
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goto fail;
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return 0;
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fail:
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return -1;
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}
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void x264_threadpool_run( x264_threadpool_t *pool, void *(*func)(void *), void *arg )
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{
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x264_threadpool_job_t *job = (void*)x264_sync_frame_list_pop( &pool->uninit );
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job->func = func;
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job->arg = arg;
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x264_sync_frame_list_push( &pool->run, (void*)job );
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}
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void *x264_threadpool_wait( x264_threadpool_t *pool, void *arg )
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{
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x264_pthread_mutex_lock( &pool->done.mutex );
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while( 1 )
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{
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for( int i = 0; i < pool->done.i_size; i++ )
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if( ((x264_threadpool_job_t*)pool->done.list[i])->arg == arg )
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{
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x264_threadpool_job_t *job = (void*)x264_frame_shift( pool->done.list+i );
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pool->done.i_size--;
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x264_pthread_mutex_unlock( &pool->done.mutex );
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void *ret = job->ret;
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x264_sync_frame_list_push( &pool->uninit, (void*)job );
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return ret;
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}
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x264_pthread_cond_wait( &pool->done.cv_fill, &pool->done.mutex );
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}
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}
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static void threadpool_list_delete( x264_sync_frame_list_t *slist )
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{
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for( int i = 0; slist->list[i]; i++ )
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{
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x264_free( slist->list[i] );
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slist->list[i] = NULL;
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}
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x264_sync_frame_list_delete( slist );
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}
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void x264_threadpool_delete( x264_threadpool_t *pool )
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{
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x264_pthread_mutex_lock( &pool->run.mutex );
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pool->exit = 1;
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x264_pthread_cond_broadcast( &pool->run.cv_fill );
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x264_pthread_mutex_unlock( &pool->run.mutex );
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for( int i = 0; i < pool->threads; i++ )
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x264_pthread_join( pool->thread_handle[i], NULL );
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threadpool_list_delete( &pool->uninit );
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threadpool_list_delete( &pool->run );
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threadpool_list_delete( &pool->done );
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x264_free( pool->thread_handle );
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x264_free( pool );
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}
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